DA 2: Project Proposal
- trco7833
- Oct 6
- 1 min read
Updated: Oct 27
MASK 1:
For my second project in DA2, I plan to add special effects to my three masks I created. I plan to rework the skins and textures on my masks to allow them to work well in Lens Studio, where I plan to turn them into AR masks. For my skull masks, I plan to recreate the texture to have a more natural stone and mossy look. Once I have achieved the texture I like, I will import my mask to Lens Studio and add light flames or embers in the background. I will have to manipulate my masks to make sure they remain within the small file size limit. For each mask, I have used AI to generate some examples of where my project is heading.

MASK 2:
For my second mask, I will rework the texture for the porcelain mask to make it look more dark and scary. Once I have achieved the texture I like, I plan to bring my mask into Lens Studio where I will add some flying object around my mask. The idea behind this is to give my porcelain mask a more living feel.

MASK 3:
For my final mask which is the goofy mask with puffy cheeks, I want to adjust the texture to look a little closer to the texture of a light skin color. For this mask, I do not plan to have any animations, I just want to re-texture it and add it into Lens Studio. I think this mask alone already gives out a strong emotion, so I wanted to keep it in its raw format.



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